Wednesday, September 9, 2026

UE5/Perforce Basics- Fantasy Town

 For this assignment, we were tasked with migrating asset packs in Unreal and laying them out. I focused mostly on the provided Fantasy House pack, working to create a Medieval Village. I used walls to extend just beyond the player's view, as a game would. For the required other asset pack, I brought in a rock pack and scattered them around the scene.



Perforce Proof:





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Week 06 - Use of Composition

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